OK OK that might have been a not quite true statement (yet), but the google labs have a little tool called swiffy that converts Flash SWF files to HTML5, allowing you to reuse Flash content on devices without a Flash player (such as iPhones and iPads).
Swiffy currently supports a subset of SWF 8 and ActionScript 2.0, and the output works in all Webkit browsers such as Chrome and Mobile Safari. If possible, exporting your Flash animation as a SWF 5 file might give better results.
With the impending launch of the Apple iPad, the Cupertino-based company’s shunning of Adobe Flash technology has been brought to the forefront of technological discussions. While it was one thing to forgo Flash on a small, mobile device such as the iPhone or iPod Touch, some are questioning whether lack of Flash support is going to be a make-it-or-break it feature for the new slate devices arriving next month – devices which, if you believe Apple CEO Steve Jobs – are “better than netbooks.”
Interesting read and question to think about. Does anyone have any experience with testing the two?
Great article and helpful insight about Big Spaceship’s experience working with Silverlight.
“I had the pleasure of diving headfirst into Silverlight in building the Victoria’s Secret Fashion Show. I walked in with the same sort of attitude that I believe is prevelant across the industry at the moment — Silverlight is an inferior platform, that we were working with a Flash wananbe and that this would be to the project’s detriment. Why use Silverlight when I can already know Flash so well? It does the same things as Flash anyway, right?…”
Smashing Magazine has quite the debate going on in their blog about Flash vs Silverlight – at last count 205 rather lively responses debating the pros and cons of each program. The editors at smashing have made the comparison process rather simple by chunking it down to topics like: Animation, File Size, Scripting, Audio/Video etc etc.
A good read and food for thought if you use either application for development or design.
Tripped over this sweet Flash game this morning. The idea behind Auditorium is to move these things around that… actually, I’m going to let you figure that out yourself. The game encourages jumping in and playing around to see what’s going on.
In the creator’s words:
Auditorium is about the process of discovery and play. There are no right or wrong answers; there are many ways to solve every puzzle. To get started, fill up the first audio level. We hope you enjoy the demo of Auditorium.
Demo? I’ll pay for an iPhone version if there’s one going.
This really is a very cool game. Best played in fullscreen mode which is defaults to. Hit f to force it.