Of all the millions of issues the Digital Age™ has introduced to our lives in the last couple of decades, Digital Rights Management (DRM) would have to be near the top of the list of ‘topics most likely to ignite into a white-hot debate’.
Copyright holders continue to pour billions of dollars into new ways to restrict the distribution of digital content such as music, movies, tv shows and games. In a world where all of these things are increasingly being purchased in digital form only, the issue becomes more and more of a concern for the publishers as the uptake of digital distribution channels increases.
The latest episode in the War on Game Piracy stars Ubisoft – publishers of the Assassin’s Creed franchise, the second installment of which releases on the PC next month. Ubisoft have previously spoken about their new DRM system that requires users to be constantly connected to the internet to play, but now that reviewers are getting their hands on review copies, the finer points of the system are becoming known.
Ubisoft say:
Ubisoft’s number one goal is to provide added value that will facilitate and enrich the gaming experience of our PC customers. The Settlers 7 beta version is enabling players to discover that this platform empowers them to install the game on as many PCs as they wish, to synchronize saved games online so that gameplay can be continued from where they left off (from any computer with an installed version of the game) and frees them from needing a CD/DVD in order to play.
The platform requires a permanent Internet connection. We know this choice is controversial but we feel is justified by the gameplay advantages offered by the system and because most PCs are already connected to the Internet. This platform also offers protection against piracy, an important business element for Ubisoft and for the PC market in general as piracy has an important impact on this market. Any initiative that allows us to lower the impact of piracy on our PC games will also allow us to concentrate further effort to the creation and expansion of IPs for the PC – our goal is to deliver the best gaming experience to our customers, anywhere, anytime.
PC Gamer magazine found, when playing an advance review copy, that if they interrupted their internet connection in any way, the game uncermoniously booted them back to the main menu and all progress since the last checkpoint was lost.
They commented:
Even if everyone in the world had perfect internet connections that never dropped out, this would still mean that any time Ubisoft’s ‘Master servers’ are down for any reason, everyone playing a current Ubisoft game is kicked out of it and loses their progress. Even massively multiplayer games aren’t so draconian about the internet: you can’t play when the server’s down, but at least you don’t lose anything for getting disconnected.
Predictably, the backlash from the gaming community is fierce. Spending a few minutes on the Steam game forums turned up these comments from gamers:
Sanchless:
I can’t support DRM this invasive, Ubisoft just lost my sale on this and any other game in the future that comes with this.
Void(null):
Piracy is theft of the product from the Publisher.
This is theft of the product from the consumer.This is not the answer to piracy, this is the cause.
DARKNIGHT:
This is a major invite to pirates, because they wont need an internet connection to play it after they cracked it.
Well Ubisoft, say goodbye to the pc platform already, get lost in your console world, if you are going to blame the suffering on sales to piracy, its your own damn fault.
Now for what I think:
If Ubisoft go ahead with this new system, I think we can expect Assassin’s Creed 2 to be one of the most pirated PC games this year. Warez groups will have the copy protection cracked in a week at the most, and when they do, the cracked version will be far less inconvenient to run than the legitimate retail version.
Once again, DRM is going to punish the legitimate users and not the pirates.
As more and more publishers go down the route of draconian copy-protection systems and PC game piracy levels increase, we’ll see less and less publishers that consider the PC platform worth spending development money on – all because of the way they treated their customers.





















{ 2 comments… read them below or add one }
>>>we’ll see less and less publishers that consider the PC platform worth spending development money on – .
I love these knee jerk OMG DRM is the worst thing on the planet arguments. Your end statement implies that Piracy and IP theft wasn’t an issue until DRM came along. Well I’d like to point out that piracy was a major issue even back in the Amiga days, companies did choose to ignore it and have suffered the missing revenue for decades. The simplistic argument that draconian copy-protection systems are the reason for the withdrawal from PC market are just stupid.
as for this statement “all because of the way they treated their customers” well this is just ill thought out, and laughable. The problem is Piracy, if it was such a huge % of sales going missing, then the IP owners wouldn’t need to go to such lengths to protect their work and investments. Do you really think that UbiSoft want to make it hard for legitimate customers? Do you think that people who spend a lot of time and money to make something fun, want to waste effort and energy on dull DRM? Instead of jumping on the popular DRM is a pain bandwagon, maybe consumers should think about the results of their actions next time they steal someone else’s work. If the PC market fails it’s not through the lack of trying from the industry. Blame the pirates.
Absolutely. I blame the pirates, of course. I also understand Ubisofts desire to protect their IP.
However, what if the DRM is finally hacked? Do you think Ubi will remove the DRM for paying customers or leave it as it is? They’ll leave it, of course, and the pirates will be the ones able to play offline while the legit customers have to be online at all times.
This new DRM system is something that customers are either going to deal with or not. Personally, I decided I COULD deal with it and bought AC2. I also plan on buying Splinter Cell Conviction which has the same system.
I have only seen one occasion where the game paused as my connection dropped, but others are having a far worse time of it. For example, lots of soldiers play video games on their downtime and, well, not an option for them with the lack of a permanent connection on foreign military bases.
I think the new DRM sucks, but I’ll live with it. I also think it will affect Ubi’s sales and will give them less reason to develop for the PC.